Cross-Platform Game Developer Job at SaidGig, Remote

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  • SaidGig
  • Remote

Job Description

As a Cross-Platform Game Developer specializing in MonoGame, you will utilize your skills in C#, .NET, and MonoGame to craft immersive 2D and 3D gaming experiences. This role offers a unique opportunity to design innovative gameplay systems and rendering pipelines, ensuring seamless deployment across various platforms while collaborating with a dynamic team to shape the future of custom games. Key Responsibilities

  • Design, develop, and optimize 2D and 3D games using MonoGame, C#, and the .NET ecosystem.
  • Engineer scalable gameplay systems and graphics pipelines, maintaining full control over game architecture.
  • Implement cross-platform functionality to ensure consistency and performance across devices.
  • Collaborate closely with artists, designers, and other developers to deliver cohesive player experiences.
  • Write robust, maintainable, and efficient code with a strong focus on quality and best practices.
  • Perform code reviews, contribute to architectural decisions, and debug complex technical challenges.
  • Communicate clearly and proactively—both in writing and verbally—to ensure streamlined workflows within the team.
Qualifications
  • Deep hands-on experience with MonoGame and familiarity with its role as a successor to XNA.
  • Proficient in C# and the .NET ecosystem, with a strong grasp of object-oriented design principles.
  • Demonstrated expertise in developing, deploying, and optimizing cross-platform games (Windows, macOS, Linux, consoles, mobile).
  • Strong knowledge of 2D/3D rendering pipelines, graphics APIs, and gameplay engineering.
  • Excellent written and verbal communication skills, with a commitment to proactive information sharing.
  • Experience collaborating within multidisciplinary teams and iterating based on feedback.
  • Ability to troubleshoot, diagnose, and resolve complex technical problems independently.
Preferred Qualifications
  • Background in custom engine development or low-level graphics programming.
  • Experience transitioning or modernizing XNA projects into MonoGame.
  • Passion for interactive design and an eye for performance optimization across diverse platforms.
Work Terms

Employment Type: Contract, Remote

Compensation

Hourly rate: $50 - $120

Job Tags

Remote job, Hourly pay, Contract work

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